Add working code

This commit is contained in:
IamTheFij 2020-04-05 10:48:11 -07:00
parent 0a396fed59
commit 63b2fc084f
12 changed files with 305 additions and 0 deletions

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.gitignore vendored
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@ -129,3 +129,6 @@ dmypy.json
# Pyre type checker # Pyre type checker
.pyre/ .pyre/
# Project stuff
fishbowl/fishbowl.db
data/

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Dockerfile Normal file
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FROM python:3
RUN mkdir -p /app
WORKDIR /app
# Install service runtime requirements
COPY ./requirements-minimal.txt /app/requirements.txt
RUN pip install -r ./requirements.txt
RUN mkdir /data
VOLUME /data
ENV DB_URI sqlite:////data/fishbowl.db
EXPOSE 3000
# Install service as package for alembic
COPY ./fishbowl /app/fishbowl
# Own app dir and drop root
RUN chown -R www-data:www-data /app
RUN chown -R www-data:www-data /data
USER www-data
CMD ["python", "/app/fishbowl/app.py"]

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Makefile Normal file
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.PHONY: default clean test all
default: venv
env FLASK_ENV=development ./venv/bin/python ./fishbowl/app.py
venv:
virtualenv -p python3 ./venv
./venv/bin/pip install -r ./requirements-minimal.txt

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docker-compose.prod.yml Normal file
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---
version: '2'
services:
main:
environment:
FLASK_ENV: production
SECRET_KEY: ${SECRET_KEY}

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docker-compose.yml Normal file
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---
version: '2'
services:
main:
build: .
ports:
- "3000:3000"
volumes:
- ./data:/data
environment:
FLASK_ENV: development
SECRET_KEY: mysupersecretkey

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fishbowl/app.py Normal file
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from uuid import uuid4
from random import choice
from os import environ
import crypt
from flask import Flask
from flask import redirect
from flask import render_template
from flask import request
from flask import session
from flask import url_for
from flask_bootstrap import Bootstrap
from flask_sqlalchemy import SQLAlchemy
from flask_wtf import FlaskForm
from wtforms import StringField, SubmitField, BooleanField, PasswordField
from wtforms.validators import DataRequired, Length, Optional
import flask_sqlalchemy
app = Flask(__name__)
app.config['SQLALCHEMY_DATABASE_URI'] = environ.get(
'DB_URI', 'sqlite:///fishbowl.db'
)
app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
app.secret_key = environ.get('SECRET_KEY', uuid4().hex)
bootstrap = Bootstrap(app)
db = SQLAlchemy(app)
class Game(db.Model):
id = db.Column(db.Integer, primary_key=True)
uuid = db.Column(db.String(32), unique=True, nullable=False)
password = db.Column(db.String(128))
admin_password = db.Column(db.String(128))
words = db.relationship(
'Word',
backref=db.backref('game', lazy=True),
)
@classmethod
def new(cls, password, admin_password=None):
game = Game(uuid=uuid4().hex)
salt = crypt.mksalt()
if password:
game.password = crypt.crypt(password, salt)
if admin_password:
admin_password = crypt.crypt(admin_password, salt)
return game
@classmethod
def by_uuid(cls, uuid):
return cls.query.filter_by(
uuid=uuid,
).one()
def get_url(self):
return url_for('.game', game_uuid=self.uuid)
def get_remaining_words(self):
return [
word for word in self.words
if not word.is_hidden and not word.is_picked
]
class Word(db.Model):
id = db.Column(db.Integer, primary_key=True)
text = db.Column(db.String(1024))
game_id = db.Column(db.Integer, db.ForeignKey('game.id'))
is_hidden = db.Column(db.Boolean, default=False)
is_picked = db.Column(db.Boolean, default=False)
class NewGameForm(FlaskForm):
game_password = PasswordField(
'Game password (optional)', validators=[Optional(), Length(5, 128)]
)
# admin_password = PasswordField(
# 'Admin password', validators=[DataRequired(), Length(5, 128)]
# )
submit = SubmitField(label='Create')
class GameLoginForm(FlaskForm):
game_password = PasswordField(
'Game password', validators=[DataRequired(), Length(5, 128)]
)
# admin_password = PasswordField(
# 'Admin password', validators=[DataRequired(), Length(5, 128)]
# )
submit = SubmitField(label='Login')
class AddWordForm(FlaskForm):
new_word = StringField('New word', validators=[Length(3, 1024)])
submit_new_word = SubmitField(label='Add new word')
class PlayGameForm(FlaskForm):
draw_word = SubmitField(label='Draw word')
reset_game = SubmitField(label='Reset game')
reset_confirm = BooleanField(label='Confirm reset')
@app.route('/', methods=['GET', 'POST'])
def index():
form = NewGameForm()
if request.method == 'POST':
if form.validate_on_submit():
game = Game.new(form.game_password.data)
db.session.add(game)
db.session.commit()
app.logger.info("Created game %i, %s", game.id, game.uuid)
return redirect(game.get_url())
else:
print("Form was not valid")
return render_template('index.html', form=form)
@app.route('/game/<game_uuid>', methods=['GET', 'POST'])
def game(game_uuid):
# Init login tracker
if 'logged_in' not in session:
session['logged_in'] = {}
game_login = GameLoginForm()
word_form = AddWordForm()
play_form = PlayGameForm()
try:
game = Game.by_uuid(game_uuid)
except flask_sqlalchemy.orm.exc.NoResultFound:
return redirect(url_for('.index'))
word = None
if request.method == 'POST':
# Check if trying to login
if game_login.submit.data and game_login.validate():
if crypt.crypt(game.password, game_login.game_password.data):
if not session['logged_in']:
session['logged_in'] = {}
session['logged_in'][game.uuid] = True
# Check if word is being added
if word_form.submit_new_word.data and word_form.validate():
word = Word(text=word_form.new_word.data)
game.words.append(word)
# We just drew a new word!
if play_form.draw_word.data:
words = game.get_remaining_words()
if words:
word = choice(words)
word.is_picked = True
else:
word = "There are no words. Add some and try again!"
# Reset the game
if play_form.reset_game.data and play_form.reset_confirm.data:
for unpick_word in game.words:
unpick_word.is_picked = False
db.session.add(game)
db.session.commit()
words = game.get_remaining_words()
return render_template(
'game.html',
game_login=game_login,
word_form=word_form,
play_form=play_form,
game=game,
word=word,
words=words,
)
if __name__ == '__main__':
db.create_all()
app.run(host='0.0.0.0', port=3000)

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fishbowl/fishbowl.db Normal file

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{% from 'bootstrap/nav.html' import render_nav_item %}
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>Fishbowl</title>
<link rel="icon" href="{{ url_for('static', filename='favicon.ico') }}">
{{ bootstrap.load_css() }}
</head>
<body>
<nav class="navbar navbar-expand-lg navbar-light bg-light mb-4">
<button class="navbar-toggler" type="button" data-toggle="collapse" data-target="#navbarSupportedContent"
aria-controls="navbarSupportedContent" aria-expanded="false" aria-label="Toggle navigation">
<span class="navbar-toggler-icon"></span>
</button>
<div class="collapse navbar-collapse" id="navbarSupportedContent">
<ul class="navbar-nav mr-auto">
{{ render_nav_item('index', 'Home', use_li=True) }}
</ul>
</div>
</nav>
<main class="container">
{% block content %}{% endblock %}
</main>
<footer class="text-center">
{% block footer %}
{% endblock %}
</footer>
{{ bootstrap.load_js() }}
</body>
</html>

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{% extends 'base.html' %}
{% from 'bootstrap/form.html' import render_form %}
{% block content %}
<h1>Play game</h1>
{% if game.password is not none and not session['logged_in'][game.uuid] %}
{{ render_form(game_login) }}
{% else %}
<h3>To share this game, just share the url to this page</h3>
{% if word is not none %}
<div><span>Your word is: {{ word.text }}</span></div>
{% endif %}
<div><span>Words remaining: {{ words|length }}</span></div>
{{ render_form(play_form) }}
<h1>Add new word</h1>
{{ render_form(word_form) }}
{% endif %}
{% endblock %}

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{% extends 'base.html' %}
{% from 'bootstrap/form.html' import render_form %}
{% block content %}
<h1>New game</h1>
{{ render_form(form) }}
{% endblock %}

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coverage
docker-compose
flake8
pre-commit
requirements-tools

6
requirements-minimal.txt Normal file
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flask
flask-sqlalchemy
bootstrap-flask
flask-wtf
sqlalchemy
gunicorn