minitor-go/monitor.go

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package main
import (
"fmt"
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"math"
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"os/exec"
"time"
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"git.iamthefij.com/iamthefij/slog"
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)
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// Monitor represents a particular periodic check of a command
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type Monitor struct { //nolint:maligned
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// Config values
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CheckIntervalStr *string `hcl:"check_interval,optional"`
CheckInterval time.Duration
Name string `hcl:"name,label"`
AlertAfter int `hcl:"alert_after,optional"`
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AlertEvery *int `hcl:"alert_every,optional"`
AlertDown []string `hcl:"alert_down,optional"`
AlertUp []string `hcl:"alert_up,optional"`
Command []string `hcl:"command,optional"`
ShellCommand string `hcl:"shell_command,optional"`
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// Other values
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alertCount int
failureCount int
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lastCheck time.Time
lastSuccess time.Time
lastOutput string
lastCheckDuration time.Duration
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}
// Init initializes the Monitor with default values
func (monitor *Monitor) Init(defaultAlertAfter int, defaultAlertEvery *int, defaultAlertDown []string, defaultAlertUp []string) error {
// Parse the check_interval string into a time.Duration
if monitor.CheckIntervalStr != nil {
var err error
monitor.CheckInterval, err = time.ParseDuration(*monitor.CheckIntervalStr)
if err != nil {
return fmt.Errorf("failed to parse check_interval duration for monitor %s: %w", monitor.Name, err)
}
}
// Set default values for monitor alerts
if monitor.AlertAfter == 0 {
minAlertAfter := 1
monitor.AlertAfter = max(defaultAlertAfter, minAlertAfter)
}
if monitor.AlertEvery == nil {
monitor.AlertEvery = defaultAlertEvery
}
if len(monitor.AlertDown) == 0 {
monitor.AlertDown = defaultAlertDown
}
if len(monitor.AlertUp) == 0 {
monitor.AlertUp = defaultAlertUp
}
return nil
}
// IsValid returns a boolean indicating if the Monitor has been correctly configured
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func (monitor Monitor) IsValid() bool {
// TODO: Refactor and return an error containing more information on what was invalid
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hasCommand := len(monitor.Command) > 0
hasShellCommand := monitor.ShellCommand != ""
hasValidAlertAfter := monitor.AlertAfter > 0
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hasAlertDown := len(monitor.AlertDown) > 0
hasAtLeastOneCommand := hasCommand || hasShellCommand
hasAtMostOneCommand := !(hasCommand && hasShellCommand)
return hasAtLeastOneCommand &&
hasAtMostOneCommand &&
hasValidAlertAfter &&
hasAlertDown
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}
func (monitor Monitor) LastOutput() string {
return monitor.lastOutput
}
// ShouldCheck returns a boolean indicating if the Monitor is ready to be be checked again
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func (monitor Monitor) ShouldCheck() bool {
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if monitor.lastCheck.IsZero() || monitor.CheckInterval == 0 {
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return true
}
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sinceLastCheck := time.Since(monitor.lastCheck)
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return sinceLastCheck >= monitor.CheckInterval
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}
// Check will run the command configured by the Monitor and return a status and a possible AlertNotice
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func (monitor *Monitor) Check() (bool, *AlertNotice) {
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var cmd *exec.Cmd
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if len(monitor.Command) > 0 {
cmd = exec.Command(monitor.Command[0], monitor.Command[1:]...)
} else if monitor.ShellCommand != "" {
cmd = ShellCommand(monitor.ShellCommand)
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} else {
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slog.Fatalf("Monitor %s has no command configured", monitor.Name)
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}
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checkStartTime := time.Now()
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output, err := cmd.CombinedOutput()
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monitor.lastCheck = time.Now()
monitor.lastOutput = string(output)
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monitor.lastCheckDuration = monitor.lastCheck.Sub(checkStartTime)
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var alertNotice *AlertNotice
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isSuccess := (err == nil)
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if isSuccess {
alertNotice = monitor.success()
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} else {
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alertNotice = monitor.failure()
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}
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slog.Debugf("Command output: %s", monitor.lastOutput)
slog.OnErrWarnf(err, "Command result: %v", err)
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slog.Infof(
"%s success=%t, alert=%t",
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monitor.Name,
isSuccess,
alertNotice != nil,
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)
return isSuccess, alertNotice
}
// GetAlertNames gives a list of alert names for a given monitor status
func (monitor Monitor) GetAlertNames(up bool) []string {
if up {
return monitor.AlertUp
}
return monitor.AlertDown
}
// IsUp returns the status of the current monitor
func (monitor Monitor) IsUp() bool {
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return monitor.alertCount == 0
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}
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// LastCheckMilliseconds gives number of miliseconds the last check ran for
func (monitor Monitor) LastCheckMilliseconds() int64 {
return monitor.lastCheckDuration.Milliseconds()
}
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func (monitor *Monitor) success() (notice *AlertNotice) {
if !monitor.IsUp() {
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// Alert that we have recovered
notice = monitor.createAlertNotice(true)
}
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monitor.failureCount = 0
monitor.alertCount = 0
monitor.lastSuccess = time.Now()
return
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}
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func (monitor *Monitor) failure() (notice *AlertNotice) {
monitor.failureCount++
// If we haven't hit the minimum failures, we can exit
if monitor.failureCount < monitor.AlertAfter {
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slog.Debugf(
"%s failed but did not hit minimum failures. "+
"Count: %v alert after: %v",
monitor.Name,
monitor.failureCount,
monitor.AlertAfter,
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)
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return
}
// Take number of failures after minimum
failureCount := (monitor.failureCount - monitor.AlertAfter)
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// Use alert cadence to determine if we should alert
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switch {
case monitor.AlertEvery == nil, *monitor.AlertEvery == 0:
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// Handle alerting on first failure only
if failureCount == 0 {
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notice = monitor.createAlertNotice(false)
}
case *monitor.AlertEvery > 0:
// Handle integer number of failures before alerting
if failureCount%*monitor.AlertEvery == 0 {
notice = monitor.createAlertNotice(false)
}
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default:
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// Handle negative numbers indicating an exponential backoff
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if failureCount >= int(math.Pow(2, float64(monitor.alertCount))-1) { //nolint:gomnd
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notice = monitor.createAlertNotice(false)
}
}
// If we're going to alert, increment count
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if notice != nil {
monitor.alertCount++
}
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return notice
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}
func (monitor Monitor) createAlertNotice(isUp bool) *AlertNotice {
// TODO: Maybe add something about recovery status here
return &AlertNotice{
MonitorName: monitor.Name,
AlertCount: monitor.alertCount,
FailureCount: monitor.failureCount,
LastCheckOutput: monitor.lastOutput,
LastSuccess: monitor.lastSuccess,
IsUp: isUp,
}
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}