Refactor a bit more for testing, update tests
This commit is contained in:
parent
5c5388d683
commit
6aaeeb32d4
7
alert.go
7
alert.go
@ -38,18 +38,15 @@ func (alert Alert) IsValid() bool {
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// BuildTemplates compiles command templates for the Alert
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// BuildTemplates compiles command templates for the Alert
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func (alert *Alert) BuildTemplates() error {
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func (alert *Alert) BuildTemplates() error {
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log.Printf("DEBUG: Building template for alert %s", alert.Name)
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if alert.commandTemplate == nil && alert.Command != nil {
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if alert.commandTemplate == nil && alert.Command != nil {
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// build template
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log.Println("Building template for command...")
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alert.commandTemplate = []*template.Template{}
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alert.commandTemplate = []*template.Template{}
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for i, cmdPart := range alert.Command {
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for i, cmdPart := range alert.Command {
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alert.commandTemplate = append(alert.commandTemplate, template.Must(
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alert.commandTemplate = append(alert.commandTemplate, template.Must(
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template.New(alert.Name+string(i)).Parse(cmdPart),
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template.New(alert.Name+string(i)).Parse(cmdPart),
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))
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))
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}
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}
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log.Printf("Template built: %v", alert.commandTemplate)
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} else if alert.commandShellTemplate == nil && alert.CommandShell != "" {
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} else if alert.commandShellTemplate == nil && alert.CommandShell != "" {
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log.Println("Building template for shell command...")
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alert.commandShellTemplate = template.Must(
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alert.commandShellTemplate = template.Must(
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template.New(alert.Name).Parse(alert.CommandShell),
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template.New(alert.Name).Parse(alert.CommandShell),
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)
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)
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@ -96,7 +93,7 @@ func (alert Alert) Send(notice AlertNotice) (output_str string, err error) {
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var output []byte
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var output []byte
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output, err = cmd.CombinedOutput()
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output, err = cmd.CombinedOutput()
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output_str = string(output)
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output_str = string(output)
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log.Printf("Check %s\n---\n%s\n---", alert.Name, output_str)
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// log.Printf("DEBUG: Alert output for: %s\n---\n%s\n---", alert.Name, output_str)
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return output_str, err
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return output_str, err
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}
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}
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56
main.go
56
main.go
@ -5,45 +5,57 @@ import (
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"time"
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"time"
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)
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)
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func main() {
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func checkMonitors(config *Config) {
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config, err := LoadConfig("config.yml")
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if err != nil {
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log.Fatalf("Error loading config: %v", err)
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}
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for {
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for _, monitor := range config.Monitors {
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for _, monitor := range config.Monitors {
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if monitor.ShouldCheck() {
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if monitor.ShouldCheck() {
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_, alertNotice := monitor.Check()
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_, alertNotice := monitor.Check()
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// Should probably consider refactoring everything below here
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// Should probably consider refactoring everything below here
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if alertNotice != nil {
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if alertNotice != nil {
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//log.Printf("Recieved an alert notice: %v", alertNotice)
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log.Printf("DEBUG: Recieved an alert notice: %v", alertNotice)
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var alerts []string
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alertNames := monitor.GetAlertNames(alertNotice.IsUp)
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if alertNotice.IsUp {
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if alertNames == nil {
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alerts = monitor.AlertUp
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// TODO: Should this be a panic? Should this be validated against? Probably
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log.Printf("Alert up: %v", monitor.AlertUp)
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log.Printf("WARNING: Found alert, but no alert mechanisms exist: %v", alertNotice)
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} else {
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alerts = monitor.AlertDown
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log.Printf("Alert down: %v", monitor.AlertDown)
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}
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}
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if alerts == nil {
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for _, alertName := range alertNames {
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log.Printf("WARNING: Found alert, but no alert mechanism: %v", alertNotice)
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}
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for _, alertName := range alerts {
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if alert, ok := config.Alerts[alertName]; ok {
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if alert, ok := config.Alerts[alertName]; ok {
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_, err := alert.Send(*alertNotice)
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output, err := alert.Send(*alertNotice)
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if err != nil {
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if err != nil {
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panic(err)
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log.Printf(
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"ERROR: Alert '%s' failed. result=%v: output=%s",
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alert.Name,
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err,
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output,
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)
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// TODO: Maybe return this error instead of panicking here
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log.Fatalf(
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"ERROR: Unsuccessfully triggered alert '%s'. "+
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"Crashing to avoid false negatives: %v",
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alert.Name,
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err,
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)
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}
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}
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} else {
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} else {
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log.Printf("WARNING: Could not find alert for %s", alertName)
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// TODO: Maybe panic here. Also, probably validate up front
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log.Printf("ERROR: Alert with name '%s' not found", alertName)
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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}
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func main() {
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config, err := LoadConfig("config.yml")
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if err != nil {
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log.Fatalf("Error loading config: %v", err)
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}
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// Start main loop
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for {
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checkMonitors(&config)
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sleepTime := time.Duration(config.CheckInterval) * time.Second
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sleepTime := time.Duration(config.CheckInterval) * time.Second
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time.Sleep(sleepTime)
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time.Sleep(sleepTime)
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}
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}
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36
monitor.go
36
monitor.go
@ -56,29 +56,27 @@ func (monitor *Monitor) Check() (bool, *AlertNotice) {
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}
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}
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output, err := cmd.CombinedOutput()
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output, err := cmd.CombinedOutput()
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//log.Printf("Check %s\n---\n%s\n---", monitor.Name, string(output))
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isSuccess := (err == nil)
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if err != nil {
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log.Printf("ERROR: %v", err)
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}
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monitor.lastCheck = time.Now()
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monitor.lastCheck = time.Now()
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monitor.lastOutput = string(output)
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monitor.lastOutput = string(output)
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var alertNotice *AlertNotice
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var alertNotice *AlertNotice
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isSuccess := (err == nil)
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if isSuccess {
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if isSuccess {
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alertNotice = monitor.success()
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alertNotice = monitor.success()
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} else {
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} else {
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alertNotice = monitor.failure()
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alertNotice = monitor.failure()
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}
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}
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// log.Printf("DEBUG: Command output: %s", monitor.lastOutput)
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if err != nil {
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log.Printf("DEBUG: Command result: %v", err)
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}
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log.Printf(
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log.Printf(
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"Check result for %s: %v, %v at %v",
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"INFO: %s success=%t, alert=%t",
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monitor.Name,
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monitor.Name,
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isSuccess,
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isSuccess,
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alertNotice,
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alertNotice != nil,
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monitor.lastCheck,
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)
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)
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return isSuccess, alertNotice
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return isSuccess, alertNotice
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@ -89,7 +87,6 @@ func (monitor Monitor) isUp() bool {
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}
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}
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func (monitor *Monitor) success() (notice *AlertNotice) {
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func (monitor *Monitor) success() (notice *AlertNotice) {
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log.Printf("Great success!")
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if !monitor.isUp() {
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if !monitor.isUp() {
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// Alert that we have recovered
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// Alert that we have recovered
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notice = monitor.createAlertNotice(true)
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notice = monitor.createAlertNotice(true)
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@ -102,20 +99,23 @@ func (monitor *Monitor) success() (notice *AlertNotice) {
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}
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}
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func (monitor *Monitor) failure() (notice *AlertNotice) {
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func (monitor *Monitor) failure() (notice *AlertNotice) {
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log.Printf("Devastating failure. :(")
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monitor.failureCount++
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monitor.failureCount++
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// If we haven't hit the minimum failures, we can exit
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// If we haven't hit the minimum failures, we can exit
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if monitor.failureCount < monitor.getAlertAfter() {
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if monitor.failureCount < monitor.getAlertAfter() {
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log.Printf(
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log.Printf(
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"Have not hit minimum failures. failures: %v alert after: %v",
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"DEBUG: %s failed but did not hit minimum failures. "+
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"Count: %v alert after: %v",
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monitor.Name,
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monitor.failureCount,
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monitor.failureCount,
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monitor.getAlertAfter(),
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monitor.getAlertAfter(),
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)
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)
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return
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return
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}
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}
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// Take number of failures after minimum
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failureCount := (monitor.failureCount - monitor.getAlertAfter())
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failureCount := (monitor.failureCount - monitor.getAlertAfter())
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// Use alert cadence to determine if we should alert
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if monitor.AlertEvery > 0 {
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if monitor.AlertEvery > 0 {
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// Handle integer number of failures before alerting
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// Handle integer number of failures before alerting
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if failureCount%monitor.AlertEvery == 0 {
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if failureCount%monitor.AlertEvery == 0 {
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@ -133,6 +133,7 @@ func (monitor *Monitor) failure() (notice *AlertNotice) {
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}
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}
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}
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}
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// If we're going to alert, increment count
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if notice != nil {
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if notice != nil {
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monitor.alertCount++
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monitor.alertCount++
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}
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}
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@ -150,6 +151,15 @@ func (monitor Monitor) getAlertAfter() int16 {
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}
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}
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}
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}
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// GetAlertNames gives a list of alert names for a given monitor status
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func (monitor Monitor) GetAlertNames(up bool) []string {
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if up {
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return monitor.AlertUp
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} else {
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return monitor.AlertDown
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}
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}
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func (monitor Monitor) createAlertNotice(isUp bool) *AlertNotice {
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func (monitor Monitor) createAlertNotice(isUp bool) *AlertNotice {
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// TODO: Maybe add something about recovery status here
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// TODO: Maybe add something about recovery status here
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return &AlertNotice{
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return &AlertNotice{
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@ -85,6 +85,31 @@ func TestMonitorIsUp(t *testing.T) {
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}
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}
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}
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}
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// TestMonitorGetAlertNames tests that proper alert names are returned
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func TestMonitorGetAlertNames(t *testing.T) {
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cases := []struct {
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monitor Monitor
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up bool
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expected []string
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name string
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}{
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{Monitor{}, true, nil, "Empty up"},
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{Monitor{}, false, nil, "Empty down"},
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{Monitor{AlertUp: []string{"alert"}}, true, []string{"alert"}, "Return up"},
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{Monitor{AlertDown: []string{"alert"}}, false, []string{"alert"}, "Return down"},
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}
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for _, c := range cases {
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log.Printf("Testing case %s", c.name)
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actual := c.monitor.GetAlertNames(c.up)
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if !EqualSliceString(actual, c.expected) {
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t.Errorf("GetAlertNames(%v), expected=%v actual=%v", c.name, c.expected, actual)
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log.Printf("Case failed: %s", c.name)
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}
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log.Println("-----")
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}
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}
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// TestMonitorSuccess tests the Monitor.success()
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// TestMonitorSuccess tests the Monitor.success()
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func TestMonitorSuccess(t *testing.T) {
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func TestMonitorSuccess(t *testing.T) {
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cases := []struct {
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cases := []struct {
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13
util.go
13
util.go
@ -21,3 +21,16 @@ func ShellCommand(command string) *exec.Cmd {
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//log.Printf("Shell command: %v", shellCommand)
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//log.Printf("Shell command: %v", shellCommand)
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return exec.Command(shellCommand[0], shellCommand[1:]...)
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return exec.Command(shellCommand[0], shellCommand[1:]...)
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}
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}
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// EqualSliceString checks if two string slices are equivalent
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func EqualSliceString(a, b []string) bool {
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if len(a) != len(b) {
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return false
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}
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for i, val := range a {
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if val != b[i] {
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return false
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}
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}
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return true
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}
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32
util_test.go
Normal file
32
util_test.go
Normal file
@ -0,0 +1,32 @@
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package main
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import "testing"
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func TestUtilEqualSliceString(t *testing.T) {
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cases := []struct {
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a, b []string
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expected bool
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}{
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// Equal cases
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{nil, nil, true},
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{nil, []string{}, true},
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{[]string{}, nil, true},
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{[]string{"a"}, []string{"a"}, true},
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// Inequal cases
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{nil, []string{"b"}, false},
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{[]string{"a"}, nil, false},
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{[]string{"a"}, []string{"b"}, false},
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{[]string{"a"}, []string{"a", "b"}, false},
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{[]string{"a", "b"}, []string{"b"}, false},
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}
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for _, c := range cases {
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actual := EqualSliceString(c.a, c.b)
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if actual != c.expected {
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t.Errorf(
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"EqualSliceString(%v, %v), expected=%v actual=%v",
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c.a, c.b, c.expected, actual,
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)
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}
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}
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}
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