mirror of
https://github.com/ViViDboarder/shoestrap.git
synced 2024-12-22 22:37:43 +00:00
730 lines
23 KiB
YAML
730 lines
23 KiB
YAML
---
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# Configuration for Alacritty, the GPU enhanced terminal emulator.
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# Any items in the `env` entry below will be added as
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# environment variables. Some entries may override variables
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# set by alacritty itself.
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env:
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# TERM variable
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#
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# This value is used to set the `$TERM` environment variable for
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# each instance of Alacritty. If it is not present, alacritty will
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# check the local terminfo database and use `alacritty` if it is
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# available, otherwise `xterm-256color` is used.
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# TERM: alacritty
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TERM_PROGRAM: Alacritty
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# window:
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# Window dimensions (changes require restart)
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#
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# Specified in number of columns/lines, not pixels.
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# If both are `0`, this setting is ignored.
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# dimensions:
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# columns: 0
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# lines: 0
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# Window position (changes require restart)
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#
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# Specified in number of pixels.
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# If the position is not set, the window manager will handle the placement.
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# position:
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# x: 0
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# y: 0
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# Window padding (changes require restart)
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#
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# Blank space added around the window in pixels. This padding is scaled
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# by DPI and the specified value is always added at both opposing sides.
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# padding:
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# x: 0
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# y: 0
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# Spread additional padding evenly around the terminal content.
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# dynamic_padding: false
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# Window decorations
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#
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# Values for `decorations`:
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# - full: Borders and title bar
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# - none: Neither borders nor title bar
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#
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# Values for `decorations` (macOS only):
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# - transparent: Title bar, transparent background and title bar buttons
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# - buttonless: Title bar, transparent background, but no title bar buttons
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# decorations: full
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# Startup Mode (changes require restart)
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#
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# Values for `startup_mode`:
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# - Windowed
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# - Maximized
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# - Fullscreen
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#
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# Values for `startup_mode` (macOS only):
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# - SimpleFullscreen
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# startup_mode: Windowed
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# Window title
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# title: Alacritty
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# Allow terminal applications to change Alacritty's window title.
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# dynamic_title: true
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# Window class (Linux/BSD only):
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# class:
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# Application instance name
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# instance: Alacritty
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# General application class
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# general: Alacritty
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# GTK theme variant (Linux/BSD only)
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#
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# Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
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# Set this to `None` to use the default theme variant.
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# gtk_theme_variant: None
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# scrolling:
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# Maximum number of lines in the scrollback buffer.
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# Specifying '0' will disable scrolling.
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# history: 10000
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# Scrolling distance multiplier.
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# multiplier: 3
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# Font configuration
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# font:
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# Normal (roman) font face
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# normal:
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# Font family
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#
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# Default:
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# - (macOS) Menlo
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# - (Linux/BSD) monospace
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# - (Windows) Consolas
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# family: monospace
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# The `style` can be specified to pick a specific face.
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# style: Regular
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# Bold font face
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# bold:
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# Font family
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#
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# If the bold family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: monospace
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# The `style` can be specified to pick a specific face.
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# style: Bold
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# Italic font face
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# italic:
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# Font family
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#
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# If the italic family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: monospace
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# The `style` can be specified to pick a specific face.
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# style: Italic
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# Bold italic font face
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# bold_italic:
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# Font family
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#
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# If the bold italic family is not specified, it will fall back to the
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# value specified for the normal font.
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# family: monospace
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# The `style` can be specified to pick a specific face.
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# style: Bold Italic
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# Point size
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# size: 11.0
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# Offset is the extra space around each character. `offset.y` can be thought of
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# as modifying the line spacing, and `offset.x` as modifying the letter spacing.
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# offset:
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# x: 0
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# y: 0
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# Glyph offset determines the locations of the glyphs within their cells with
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# the default being at the bottom. Increasing `x` moves the glyph to the right,
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# increasing `y` moves the glyph upward.
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# glyph_offset:
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# x: 0
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# y: 0
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# Thin stroke font rendering (macOS only)
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#
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# Thin strokes are suitable for retina displays, but for non-retina screens
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# it is recommended to set `use_thin_strokes` to `false`.
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# use_thin_strokes: true
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# If `true`, bold text is drawn using the bright color variants.
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# draw_bold_text_with_bright_colors: false
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# Colors (Wombat)
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colors:
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# Default colors
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primary:
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background: '0x1f1f1f'
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foreground: '0xe5e1d8'
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# Normal colors
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normal:
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black: '0x000000'
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red: '0xf7786d'
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green: '0xbde97c'
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yellow: '0xefdfac'
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blue: '0x6ebaf8'
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magenta: '0xef88ff'
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cyan: '0x90fdf8'
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white: '0xe5e1d8'
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# Bright colors
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bright:
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black: '0xb4b4b4'
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red: '0xf99f92'
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green: '0xe3f7a1'
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yellow: '0xf2e9bf'
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blue: '0xb3d2ff'
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magenta: '0xe5bdff'
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cyan: '0xc2fefa'
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white: '0xffffff'
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# Colors (Tomorrow Night)
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# colors:
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# Default colors
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# primary:
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# background: '# 1d1f21'
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# foreground: '# c5c8c6'
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# Bright and dim foreground colors
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#
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# The dimmed foreground color is calculated automatically if it is not present.
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# If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
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# is `false`, the normal foreground color will be used.
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# dim_foreground: '#828482'
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# bright_foreground: '#eaeaea'
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# Cursor colors
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#
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# Colors which should be used to draw the terminal cursor.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like # ff00ff.
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# cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Vi mode cursor colors
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#
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# Colors for the cursor when the vi mode is active.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like # ff00ff.
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# vi_mode_cursor:
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# text: CellBackground
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# cursor: CellForeground
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# Selection colors
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#
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# Colors which should be used to draw the selection area.
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#
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like # ff00ff.
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# selection:
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# text: CellBackground
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# background: CellForeground
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# Search colors
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#
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# Colors used for the search bar and match highlighting.
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# search:
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# Allowed values are CellForeground and CellBackground, which reference the
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# affected cell, or hexadecimal colors like # ff00ff.
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# matches:
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# foreground: '# 000000'
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# background: '# ffffff'
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# bar:
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# background: '# c5c8c6'
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# foreground: '# 1d1f21'
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# Normal colors
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# normal:
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# black: '# 1d1f21'
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# red: '# cc6666'
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# green: '# b5bd68'
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# yellow: '# f0c674'
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# blue: '# 81a2be'
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# magenta: '# b294bb'
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# cyan: '# 8abeb7'
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# white: '# c5c8c6'
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# Bright colors
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# bright:
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# black: '# 666666'
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# red: '# d54e53'
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# green: '# b9ca4a'
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# yellow: '# e7c547'
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# blue: '# 7aa6da'
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# magenta: '# c397d8'
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# cyan: '# 70c0b1'
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# white: '# eaeaea'
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# Dim colors
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#
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# If the dim colors are not set, they will be calculated automatically based
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# on the `normal` colors.
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# dim:
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# black: '# 131415'
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# red: '# 864343'
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# green: '# 777c44'
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# yellow: '# 9e824c'
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# blue: '# 556a7d'
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# magenta: '# 75617b'
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# cyan: '# 5b7d78'
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# white: '# 828482'
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# Indexed Colors
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#
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# The indexed colors include all colors from 16 to 256.
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# When these are not set, they're filled with sensible defaults.
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#
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# Example:
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# `- { index: 16, color: '# ff00ff' }`
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#
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# indexed_colors: []
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# Bell
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#
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# The bell is rung every time the BEL control character is received.
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# bell:
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# Visual Bell Animation
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#
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# Animation effect for flashing the screen when the visual bell is rung.
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#
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# Values for `animation`:
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# - Ease
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# - EaseOut
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# - EaseOutSine
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# - EaseOutQuad
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# - EaseOutCubic
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# - EaseOutQuart
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# - EaseOutQuint
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# - EaseOutExpo
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# - EaseOutCirc
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# - Linear
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# animation: EaseOutExpo
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# Duration of the visual bell flash. A `duration` of `0` will disable the
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# visual bell animation.
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# duration: 0
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# Visual bell animation color.
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# color: '#ffffff'
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# Bell Command
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#
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# This program is executed whenever the bell is rung.
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#
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# When set to `command: None`, no command will be executed.
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#
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# Example:
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# command:
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# program: notify-send
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# args: ["Hello, World!"]
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#
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# command: None
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# Background opacity
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#
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# Window opacity as a floating point number from `0.0` to `1.0`.
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# The value `0.0` is completely transparent and `1.0` is opaque.
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# background_opacity: 1.0
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# selection:
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# semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
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# When set to `true`, selected text will be copied to the primary clipboard.
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# save_to_clipboard: false
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# cursor:
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# Cursor style
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#
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# Values for `style`:
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# - ▇ Block
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# - _ Underline
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# - | Beam
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# style: Block
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# Vi mode cursor style
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#
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# If the vi mode cursor style is `None` or not specified, it will fall back to
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# the style of the active value of the normal cursor.
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#
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# See `cursor.style` for available options.
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# vi_mode_style: None
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# If this is `true`, the cursor will be rendered as a hollow box when the
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# window is not focused.
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# unfocused_hollow: true
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# Thickness of the cursor relative to the cell width as floating point number
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# from `0.0` to `1.0`.
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# thickness: 0.15
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# Live config reload (changes require restart)
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# live_config_reload: true
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# Shell
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#
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# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
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# Entries in `shell.args` are passed unmodified as arguments to the shell.
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#
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# Default:
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# - (macOS) /bin/bash --login
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# - (Linux/BSD) user login shell
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# - (Windows) powershell
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# shell:
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# program: /bin/bash
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# args:
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# - --login
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# Startup directory
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#
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# Directory the shell is started in. If this is unset, or `None`, the working
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# directory of the parent process will be used.
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# working_directory: None
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# WinPTY backend (Windows only)
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#
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# Alacritty defaults to using the newer ConPTY backend if it is available,
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# since it resolves a lot of bugs and is quite a bit faster. If it is not
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# available, the WinPTY backend will be used instead.
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#
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# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
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# even if the ConPTY backend is available.
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# winpty_backend: false
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# Send ESC (\x1b) before characters when alt is pressed.
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# alt_send_esc: true
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# mouse:
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# Click settings
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#
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# The `double_click` and `triple_click` settings control the time
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# alacritty should wait for accepting multiple clicks as one double
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# or triple click.
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# double_click: { threshold: 300 }
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# triple_click: { threshold: 300 }
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# If this is `true`, the cursor is temporarily hidden when typing.
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# hide_when_typing: false
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# url:
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# URL launcher
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#
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# This program is executed when clicking on a text which is recognized as a URL.
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# The URL is always added to the command as the last parameter.
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#
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# When set to `launcher: None`, URL launching will be disabled completely.
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#
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# Default:
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# - (macOS) open
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# - (Linux/BSD) xdg-open
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# - (Windows) explorer
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# launcher:
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# program: xdg-open
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# args: []
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# URL modifiers
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#
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# These are the modifiers that need to be held down for opening URLs when clicking
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# on them. The available modifiers are documented in the key binding section.
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# modifiers: None
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# Mouse bindings
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#
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# Mouse bindings are specified as a list of objects, much like the key
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# bindings further below.
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#
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# To trigger mouse bindings when an application running within Alacritty captures the mouse, the
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# `Shift` modifier is automatically added as a requirement.
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#
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# Each mouse binding will specify a:
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#
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# - `mouse`:
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#
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# - Middle
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# - Left
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# - Right
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# - Numeric identifier such as `5`
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#
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# - `action` (see key bindings)
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#
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# And optionally:
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#
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# - `mods` (see key bindings)
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# mouse_bindings:
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# - { mouse: Middle, action: PasteSelection }
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# Key bindings
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#
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# Key bindings are specified as a list of objects. For example, this is the
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# default paste binding:
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#
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# `- { key: V, mods: Control|Shift, action: Paste }`
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#
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# Each key binding will specify a:
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#
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# - `key`: Identifier of the key pressed
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#
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# - A-Z
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# - F1-F24
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# - Key0-Key9
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#
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# A full list with available key codes can be found here:
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# https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html# variants
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#
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# Instead of using the name of the keys, the `key` field also supports using
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# the scancode of the desired key. Scancodes have to be specified as a
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# decimal number. This command will allow you to display the hex scancodes
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# for certain keys:
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#
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# `showkey --scancodes`.
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#
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# Then exactly one of:
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#
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# - `chars`: Send a byte sequence to the running application
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#
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# The `chars` field writes the specified string to the terminal. This makes
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# it possible to pass escape sequences. To find escape codes for bindings
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# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
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# of tmux. Note that applications use terminfo to map escape sequences back
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# to keys. It is therefore required to update the terminfo when changing an
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# escape sequence.
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#
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# - `action`: Execute a predefined action
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#
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# - ToggleViMode
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# - SearchForward
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# - SearchBackward
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# - Copy
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# - Paste
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# - PasteSelection
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# - IncreaseFontSize
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# - DecreaseFontSize
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# - ResetFontSize
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# - ScrollPageUp
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# - ScrollPageDown
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# - ScrollHalfPageUp
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# - ScrollHalfPageDown
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# - ScrollLineUp
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# - ScrollLineDown
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# - ScrollToTop
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# - ScrollToBottom
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# - ClearHistory
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# - Hide
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# - Minimize
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# - Quit
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# - ToggleFullscreen
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# - SpawnNewInstance
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# - ClearLogNotice
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# - ClearSelection
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# - ReceiveChar
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# - None
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#
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# (`mode: Vi` only):
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# - Open
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# - Up
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# - Down
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# - Left
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# - Right
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# - First
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# - Last
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# - FirstOccupied
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# - High
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# - Middle
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# - Low
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# - SemanticLeft
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# - SemanticRight
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# - SemanticLeftEnd
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# - SemanticRightEnd
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# - WordRight
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# - WordLeft
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# - WordRightEnd
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# - WordLeftEnd
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# - Bracket
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# - ToggleNormalSelection
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# - ToggleLineSelection
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# - ToggleBlockSelection
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# - ToggleSemanticSelection
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# - SearchNext
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# - SearchPrevious
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# - SearchStart
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# - SearchEnd
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#
|
|
# (macOS only):
|
|
# - ToggleSimpleFullscreen: Enters fullscreen without occupying another space
|
|
#
|
|
# (Linux/BSD only):
|
|
# - CopySelection: Copies into selection buffer
|
|
#
|
|
# - `command`: Fork and execute a specified command plus arguments
|
|
#
|
|
# The `command` field must be a map containing a `program` string and an
|
|
# `args` array of command line parameter strings. For example:
|
|
# `{ program: "alacritty", args: ["-e", "vttest"] }`
|
|
#
|
|
# And optionally:
|
|
#
|
|
# - `mods`: Key modifiers to filter binding actions
|
|
#
|
|
# - Command
|
|
# - Control
|
|
# - Option
|
|
# - Super
|
|
# - Shift
|
|
# - Alt
|
|
#
|
|
# Multiple `mods` can be combined using `|` like this:
|
|
# `mods: Control|Shift`.
|
|
# Whitespace and capitalization are relevant and must match the example.
|
|
#
|
|
# - `mode`: Indicate a binding for only specific terminal reported modes
|
|
#
|
|
# This is mainly used to send applications the correct escape sequences
|
|
# when in different modes.
|
|
#
|
|
# - AppCursor
|
|
# - AppKeypad
|
|
# - Alt
|
|
#
|
|
# A `~` operator can be used before a mode to apply the binding whenever
|
|
# the mode is *not* active, e.g. `~Alt`.
|
|
#
|
|
# Bindings are always filled by default, but will be replaced when a new
|
|
# binding with the same triggers is defined. To unset a default binding, it can
|
|
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
|
|
# a no-op if you do not wish to receive input characters for that binding.
|
|
#
|
|
# If the same trigger is assigned to multiple actions, all of them are executed
|
|
# in the order they were defined in.
|
|
# key_bindings:
|
|
#- { key: Paste, action: Paste }
|
|
#- { key: Copy, action: Copy }
|
|
#- { key: L, mods: Control, action: ClearLogNotice }
|
|
#- { key: L, mods: Control, mode: ~Vi, chars: "\x0c" }
|
|
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp, }
|
|
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
|
|
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop, }
|
|
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
|
|
|
|
# Vi Mode
|
|
#- { key: Space, mods: Shift|Control, mode: Vi, action: ScrollToBottom }
|
|
#- { key: Space, mods: Shift|Control, action: ToggleViMode }
|
|
#- { key: Escape, mode: Vi, action: ClearSelection }
|
|
#- { key: I, mode: Vi, action: ScrollToBottom }
|
|
#- { key: I, mode: Vi, action: ToggleViMode }
|
|
#- { key: Y, mods: Control, mode: Vi, action: ScrollLineUp }
|
|
#- { key: E, mods: Control, mode: Vi, action: ScrollLineDown }
|
|
#- { key: G, mode: Vi, action: ScrollToTop }
|
|
#- { key: G, mods: Shift, mode: Vi, action: ScrollToBottom }
|
|
#- { key: B, mods: Control, mode: Vi, action: ScrollPageUp }
|
|
#- { key: F, mods: Control, mode: Vi, action: ScrollPageDown }
|
|
#- { key: U, mods: Control, mode: Vi, action: ScrollHalfPageUp }
|
|
#- { key: D, mods: Control, mode: Vi, action: ScrollHalfPageDown }
|
|
#- { key: Y, mode: Vi, action: Copy }
|
|
#- { key: Y, mode: Vi, action: ClearSelection }
|
|
#- { key: Copy, mode: Vi, action: ClearSelection }
|
|
#- { key: V, mode: Vi, action: ToggleNormalSelection }
|
|
#- { key: V, mods: Shift, mode: Vi, action: ToggleLineSelection }
|
|
#- { key: V, mods: Control, mode: Vi, action: ToggleBlockSelection }
|
|
#- { key: V, mods: Alt, mode: Vi, action: ToggleSemanticSelection }
|
|
#- { key: Return, mode: Vi, action: Open }
|
|
#- { key: K, mode: Vi, action: Up }
|
|
#- { key: J, mode: Vi, action: Down }
|
|
#- { key: H, mode: Vi, action: Left }
|
|
#- { key: L, mode: Vi, action: Right }
|
|
#- { key: Up, mode: Vi, action: Up }
|
|
#- { key: Down, mode: Vi, action: Down }
|
|
#- { key: Left, mode: Vi, action: Left }
|
|
#- { key: Right, mode: Vi, action: Right }
|
|
#- { key: Key0, mode: Vi, action: First }
|
|
#- { key: Key4, mods: Shift, mode: Vi, action: Last }
|
|
#- { key: Key6, mods: Shift, mode: Vi, action: FirstOccupied }
|
|
#- { key: H, mods: Shift, mode: Vi, action: High }
|
|
#- { key: M, mods: Shift, mode: Vi, action: Middle }
|
|
#- { key: L, mods: Shift, mode: Vi, action: Low }
|
|
#- { key: B, mode: Vi, action: SemanticLeft }
|
|
#- { key: W, mode: Vi, action: SemanticRight }
|
|
#- { key: E, mode: Vi, action: SemanticRightEnd }
|
|
#- { key: B, mods: Shift, mode: Vi, action: WordLeft }
|
|
#- { key: W, mods: Shift, mode: Vi, action: WordRight }
|
|
#- { key: E, mods: Shift, mode: Vi, action: WordRightEnd }
|
|
#- { key: Key5, mods: Shift, mode: Vi, action: Bracket }
|
|
#- { key: Slash, mode: Vi, action: SearchForward }
|
|
#- { key: Slash, mods: Shift, mode: Vi, action: SearchBackward }
|
|
#- { key: N, mode: Vi, action: SearchNext }
|
|
#- { key: N, mods: Shift, mode: Vi, action: SearchPrevious }
|
|
|
|
# (Windows, Linux, and BSD only)
|
|
#- { key: V, mods: Control|Shift, action: Paste }
|
|
#- { key: C, mods: Control|Shift, action: Copy }
|
|
#- { key: F, mods: Control|Shift, action: SearchForward }
|
|
#- { key: B, mods: Control|Shift, action: SearchBackward }
|
|
#- { key: C, mods: Control|Shift, mode: Vi, action: ClearSelection }
|
|
#- { key: Insert, mods: Shift, action: PasteSelection }
|
|
#- { key: Key0, mods: Control, action: ResetFontSize }
|
|
#- { key: Equals, mods: Control, action: IncreaseFontSize }
|
|
#- { key: Add, mods: Control, action: IncreaseFontSize }
|
|
#- { key: Subtract, mods: Control, action: DecreaseFontSize }
|
|
#- { key: Minus, mods: Control, action: DecreaseFontSize }
|
|
|
|
# (Windows only)
|
|
#- { key: Return, mods: Alt, action: ToggleFullscreen }
|
|
|
|
# (macOS only)
|
|
#- { key: K, mods: Command, mode: ~Vi, chars: "\x0c" }
|
|
#- { key: Key0, mods: Command, action: ResetFontSize }
|
|
#- { key: Equals, mods: Command, action: IncreaseFontSize }
|
|
#- { key: Add, mods: Command, action: IncreaseFontSize }
|
|
#- { key: Minus, mods: Command, action: DecreaseFontSize }
|
|
#- { key: K, mods: Command, action: ClearHistory }
|
|
#- { key: V, mods: Command, action: Paste }
|
|
#- { key: C, mods: Command, action: Copy }
|
|
#- { key: C, mods: Command, mode: Vi, action: ClearSelection }
|
|
#- { key: H, mods: Command, action: Hide }
|
|
#- { key: M, mods: Command, action: Minimize }
|
|
#- { key: Q, mods: Command, action: Quit }
|
|
#- { key: W, mods: Command, action: Quit }
|
|
#- { key: N, mods: Command, action: SpawnNewInstance }
|
|
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
|
|
#- { key: F, mods: Command, action: SearchForward }
|
|
#- { key: B, mods: Command, action: SearchBackward }
|
|
|
|
# debug:
|
|
# Display the time it takes to redraw each frame.
|
|
# render_timer: false
|
|
|
|
# Keep the log file after quitting Alacritty.
|
|
# persistent_logging: false
|
|
|
|
# Log level
|
|
#
|
|
# Values for `log_level`:
|
|
# - None
|
|
# - Error
|
|
# - Warn
|
|
# - Info
|
|
# - Debug
|
|
# - Trace
|
|
# log_level: Warn
|
|
|
|
# Print all received window events.
|
|
# print_events: false
|