subsonic-csharp/SubsonicPlayer/SubsonicAPI/SubsonicAPI.cs

383 lines
14 KiB
C#

/**************************************************************************
Subsonic Csharp
Copyright (C) 2010 Ian Fijolek
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
**************************************************************************/
using System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.IO;
using System.Xml;
namespace SubsonicAPI
{
#region Classes
public class SubsonicItem
{
public string Name;
public string id;
public enum SubsonicItemType
{
Folder, Song
}
public SubsonicItemType ItemType;
public override string ToString()
{
return Name;
}
}
public class MusicFolder : SubsonicItem
{
#region private vars
private List<MusicFolder> _Folders;
private List<Song> _Songs;
#endregion private vars
#region properties
public List<MusicFolder> Folders
{
get { return _Folders; }
set { _Folders = value; }
}
public List<Song> Songs
{
get { return _Songs; }
set { _Songs = value; }
}
#endregion properties
public MusicFolder()
{
_Folders = new List<MusicFolder>();
_Songs = new List<Song>();
base.ItemType = SubsonicItemType.Folder;
}
public MusicFolder(string theName, string theId)
{
_Folders = new List<MusicFolder>();
_Songs = new List<Song>();
base.Name = theName;
base.id = theId;
base.ItemType = SubsonicItemType.Folder;
}
~MusicFolder() { }
public void AddSong(string title, string id)
{
Song newSong = new Song(title, id);
_Songs.Add(newSong);
}
public void AddFolder(string name, string id)
{
MusicFolder newFolder = new MusicFolder(name, id);
_Folders.Add(newFolder);
}
public Song FindSong(string theTitle)
{
Song theSong = _Songs.Find(
delegate(Song sng)
{
return sng.Name == theTitle;
}
);
return theSong;
}
public MusicFolder FindFolder(string theFolderName)
{
MusicFolder theFolder = _Folders.Find(
delegate(MusicFolder fldr)
{
return fldr.Name == theFolderName;
}
);
return theFolder;
}
}
public class Song : SubsonicItem
{
public Song()
{
base.ItemType = SubsonicItemType.Song;
}
public Song(string theTitle, string theId)
{
Name = theTitle;
id = theId;
base.ItemType = SubsonicItemType.Song;
}
}
#endregion Classes
/// <summary>
/// Open Source C# Implementation of the Subsonic API
/// http://www.subsonic.org/pages/api.jsp
/// </summary>
public static class Subsonic
{
// Should be set from application layer when the application is loaded
public static string appName;
// Version of the REST API implemented
private static string apiVersion = "1.3.0";
// Set with the login method
static string server;
static string authHeader;
/// <summary>
/// Takes parameters for server, username and password to generate an auth header
/// and Pings the server
/// </summary>
/// <param name="theServer"></param>
/// <param name="user"></param>
/// <param name="password"></param>
/// <returns>Resulting XML (Future boolean)</returns>
public static string LogIn(string theServer, string user, string password)
{
string result = "Nothing Happened";
server = theServer;
authHeader = user + ":" + password;
authHeader = Convert.ToBase64String(Encoding.Default.GetBytes(authHeader));
Stream theStream = MakeGenericRequest("ping", null);
StreamReader sr = new StreamReader(theStream);
result = sr.ReadToEnd();
/// TODO: Parse the result and determine if logged in or not
return result;
}
/// <summary>
/// Uses the Auth Header for logged in user to make an HTTP request to the server
/// with the given Subsonic API method and parameters
/// </summary>
/// <param name="method"></param>
/// <param name="parameters"></param>
/// <returns>Datastream of the server response</returns>
public static Stream MakeGenericRequest(string method, Dictionary<string, string> parameters)
{
// Check to see if Logged In yet
if (string.IsNullOrEmpty(authHeader))
{
// Throw a Not Logged In exception
Exception e = new Exception("No Authorization header. Must Log In first");
return null;
}
else
{
if (!method.EndsWith(".view"))
method += ".view";
string requestURL = BuildRequestURL(method, parameters);
WebRequest theRequest = WebRequest.Create(requestURL);
theRequest.Method = "GET";
theRequest.Headers["Authorization"] = "Basic " + authHeader;
WebResponse response = theRequest.GetResponse();
Stream dataStream = response.GetResponseStream();
return dataStream;
}
}
/// <summary>
/// Creates a URL for a request but does not make the actual request using set login credentials an dmethod and parameters
/// </summary>
/// <param name="method"></param>
/// <param name="parameters"></param>
/// <returns>Proper Subsonic API URL for a request</returns>
public static string BuildRequestURL(string method, Dictionary<string, string> parameters)
{
string requestURL = "http://" + server + "/rest/" + method + "?v=" + apiVersion + "&c=" + appName;
if (parameters != null)
{
foreach (KeyValuePair<string, string> parameter in parameters)
{
requestURL += "&" + parameter.Key + "=" + parameter.Value;
}
}
return requestURL;
}
/// <summary>
/// Returns an indexed structure of all artists.
/// </summary>
/// <param name="musicFolderId">Required: No; If specified, only return artists in the music folder with the given ID.</param>
/// <param name="ifModifiedSince">Required: No; If specified, only return a result if the artist collection has changed since the given time.</param>
/// <returns>Dictionary, Key = Artist and Value = id</returns>
public static Dictionary<string, string> GetIndexes(string musicFolderId = "", string ifModifiedSince = "")
{
// Load the parameters if provided
Dictionary<string, string> parameters = new Dictionary<string, string>();
if (!string.IsNullOrEmpty(musicFolderId))
parameters.Add("musicFolderId", musicFolderId);
if (!string.IsNullOrEmpty(ifModifiedSince))
parameters.Add("ifModifiedSince", ifModifiedSince);
// Make the request
Stream theStream = MakeGenericRequest("getIndexes", parameters);
// Read the response as a string
StreamReader sr = new StreamReader(theStream);
string result = sr.ReadToEnd();
// Parse the resulting XML string into an XmlDocument
XmlDocument myXML = new XmlDocument();
myXML.LoadXml(result);
// Parse the XML document into a Dictionary
Dictionary<string, string> artists = new Dictionary<string, string>();
if (myXML.ChildNodes[1].Name == "subsonic-response")
{
if (myXML.ChildNodes[1].FirstChild.Name == "indexes")
{
int i = 0;
for (i = 0; i < myXML.ChildNodes[1].FirstChild.ChildNodes.Count; i++)
{
int j = 0;
for (j = 0; j < myXML.ChildNodes[1].FirstChild.ChildNodes[i].ChildNodes.Count; j++)
{
string artist = myXML.ChildNodes[1].FirstChild.ChildNodes[i].ChildNodes[j].Attributes["name"].Value;
string id = myXML.ChildNodes[1].FirstChild.ChildNodes[i].ChildNodes[j].Attributes["id"].Value;
artists.Add(artist, id);
}
}
}
}
return artists;
}
/// <summary>
/// Streams a given music file. (Renamed from request name "stream")
/// </summary>
/// <param name="id">Required: Yes; A string which uniquely identifies the file to stream.
/// Obtained by calls to getMusicDirectory.</param>
/// <param name="maxBitRate">Required: No; If specified, the server will attempt to
/// limit the bitrate to this value, in kilobits per second. If set to zero, no limit
/// is imposed. Legal values are: 0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256 and 320. </param>
/// <returns></returns>
public static Stream StreamSong(string id, int? maxBitRate = null)
{
// Reades the id of the song and sets it as a parameter
Dictionary<string, string> theParameters = new Dictionary<string,string>();
theParameters.Add("id", id);
if (maxBitRate.HasValue)
theParameters.Add("maxBitRate", maxBitRate.ToString());
// Makes the request
Stream theStream = MakeGenericRequest("stream", theParameters);
return theStream;
}
/// <summary>
/// Returns a listing of all files in a music directory. Typically used to get list of albums for an artist, or list of songs for an album.
/// </summary>
/// <param name="id">A string which uniquely identifies the music folder. Obtained by calls to getIndexes or getMusicDirectory.</param>
/// <returns>MusicFolder object containing info for the specified directory</returns>
public static MusicFolder GetMusicDirectory(string id)
{
Dictionary<string, string> theParameters = new Dictionary<string, string>();
theParameters.Add("id", id);
Stream theStream = MakeGenericRequest("getMusicDirectory", theParameters);
StreamReader sr = new StreamReader(theStream);
string result = sr.ReadToEnd();
XmlDocument myXML = new XmlDocument();
myXML.LoadXml(result);
MusicFolder theFolder = new MusicFolder("ArtistFolder", id);
if (myXML.ChildNodes[1].Name == "subsonic-response")
{
if (myXML.ChildNodes[1].FirstChild.Name == "directory")
{
theFolder.Name = myXML.ChildNodes[1].FirstChild.Attributes["name"].Value;
theFolder.id = myXML.ChildNodes[1].FirstChild.Attributes["id"].Value;
int i = 0;
for (i = 0; i < myXML.ChildNodes[1].FirstChild.ChildNodes.Count; i++)
{
bool isDir = bool.Parse(myXML.ChildNodes[1].FirstChild.ChildNodes[i].Attributes["isDir"].Value);
string title = myXML.ChildNodes[1].FirstChild.ChildNodes[i].Attributes["title"].Value;
string theId = myXML.ChildNodes[1].FirstChild.ChildNodes[i].Attributes["id"].Value;
if (isDir)
theFolder.AddFolder(title, theId);
else
theFolder.AddSong(title, theId);
}
}
}
return theFolder;
}
/// <summary>
/// Returns what is currently being played by all users. Takes no extra parameters.
/// </summary>
public static List<Song> GetNowPlaying()
{
List<Song> nowPlaying = new List<Song>();
Dictionary<string, string> theParameters = new Dictionary<string, string>();
Stream theStream = MakeGenericRequest("getNowPlaying", theParameters);
StreamReader sr = new StreamReader(theStream);
string result = sr.ReadToEnd();
return nowPlaying;
}
}
}