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Add some highlights for neovim cmp to lush
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@ -137,15 +137,15 @@ local theme = lush.extends({classic}).with(function()
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Boolean { fg = c.red }, -- a boolean constant: TRUE, false
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Float { classic.Number }, -- a floating point constant: 2.3e10
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-- Identifier { fg = c.green }, -- (preferred) any variable name
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-- Function { fg = c.green }, -- function name (also: methods for classes)
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-- Identifier { classic.Identifier }, -- (preferred) any variable name
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-- Function { classic.Function }, -- function name (also: methods for classes)
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-- Statement { fg = c.purple }, -- (preferred) any statement
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Conditional { classic.Statement }, -- if, then, else, endif, switch, etc.
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Repeat { classic.Statement }, -- for, do, while, etc.
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Label { fg = c.magenta }, -- case, default, etc.
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Operator { fg = c.magenta }, -- "sizeof", "+", "*", etc.
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-- Keyword { fg = c.blue }, -- any other keyword
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-- Keyword { classic.Keyword }, -- any other keyword
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Exception { fg = c.orange }, -- try, catch, throw
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-- PreProc { fg = c.orange }, -- (preferred) generic Preprocessor
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@ -154,12 +154,12 @@ local theme = lush.extends({classic}).with(function()
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-- Macro { }, -- same as Define
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-- PreCondit { }, -- preprocessor #if, #else, #endif, etc.
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-- Type { fg = c.yellow }, -- (preferred) int, long, char, etc.
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-- Type { classic.Type }, -- (preferred) int, long, char, etc.
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-- StorageClass { }, -- static, register, volatile, etc.
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-- Structure { }, -- struct, union, enum, etc.
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-- Typedef { }, -- A typedef
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-- Special { fg = c.yellow }, -- (preferred) any special symbol
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-- Special { classic.Special }, -- (preferred) any special symbol
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-- SpecialChar { }, -- special character in a constant
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-- Tag { }, -- you can use CTRL-] on this
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Delimiter { fg = c.purple }, -- character that needs attention
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@ -218,58 +218,74 @@ local theme = lush.extends({classic}).with(function()
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-- TSError -> Error for example, so you do not have to define these unless
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-- you explicitly want to support Treesitter's improved syntax awareness.
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-- TSAnnotation { }; -- For C++/Dart attributes, annotations that can be attached to the code to denote some kind of meta information.
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-- TSAttribute { }; -- (unstable) TODO: docs
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-- TSBoolean { }; -- For booleans.
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-- TSCharacter { }; -- For characters.
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-- TSComment { }; -- For comment blocks.
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-- TSConstructor { }; -- For constructor calls and definitions: ` { }` in Lua, and Java constructors.
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-- TSConditional { }; -- For keywords related to conditionnals.
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-- TSConstant { }; -- For constants
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-- TSConstBuiltin { }; -- For constant that are built in the language: `nil` in Lua.
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-- TSConstMacro { }; -- For constants that are defined by macros: `NULL` in C.
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-- TSError { }; -- For syntax/parser errors.
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-- TSException { }; -- For exception related keywords.
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-- TSField { }; -- For fields.
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-- TSFloat { }; -- For floats.
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-- TSFunction { }; -- For function (calls and definitions).
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-- TSFuncBuiltin { }; -- For builtin functions: `table.insert` in Lua.
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-- TSFuncMacro { }; -- For macro defined fuctions (calls and definitions): each `macro_rules` in Rust.
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-- TSInclude { }; -- For includes: `#include` in C, `use` or `extern crate` in Rust, or `require` in Lua.
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-- TSKeyword { }; -- For keywords that don't fall in previous categories.
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-- TSKeywordFunction { }; -- For keywords used to define a fuction.
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-- TSLabel { }; -- For labels: `label:` in C and `:label:` in Lua.
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-- TSMethod { }; -- For method calls and definitions.
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-- TSNamespace { }; -- For identifiers referring to modules and namespaces.
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-- TSNone { }; -- TODO: docs
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-- TSNumber { }; -- For all numbers
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-- TSOperator { }; -- For any operator: `+`, but also `->` and `*` in C.
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-- TSParameter { }; -- For parameters of a function.
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-- TSParameterReference { }; -- For references to parameters of a function.
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-- TSProperty { }; -- Same as `TSField`.
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-- TSPunctDelimiter { }; -- For delimiters ie: `.`
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-- TSPunctBracket { }; -- For brackets and parens.
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-- TSPunctSpecial { }; -- For special punctutation that does not fall in the catagories before.
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-- TSRepeat { }; -- For keywords related to loops.
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-- TSString { }; -- For strings.
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-- TSStringRegex { }; -- For regexes.
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-- TSStringEscape { }; -- For escape characters within a string.
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-- TSSymbol { }; -- For identifiers referring to symbols or atoms.
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-- TSType { }; -- For types.
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-- TSTypeBuiltin { }; -- For builtin types.
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-- TSVariable { }; -- Any variable name that does not have another highlight.
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-- TSVariableBuiltin { }; -- Variable names that are defined by the languages, like `this` or `self`.
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-- TSAnnotation { }, -- For C++/Dart attributes, annotations that can be attached to the code to denote some kind of meta information.
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-- TSAttribute { }, -- (unstable) TODO: docs
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-- TSBoolean { }, -- For booleans.
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-- TSCharacter { }, -- For characters.
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-- TSComment { }, -- For comment blocks.
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-- TSConstructor { }, -- For constructor calls and definitions: ` { }` in Lua, and Java constructors.
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-- TSConditional { }, -- For keywords related to conditionnals.
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-- TSConstant { }, -- For constants
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-- TSConstBuiltin { }, -- For constant that are built in the language: `nil` in Lua.
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-- TSConstMacro { }, -- For constants that are defined by macros: `NULL` in C.
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-- TSError { }, -- For syntax/parser errors.
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-- TSException { }, -- For exception related keywords.
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-- TSField { }, -- For fields.
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-- TSFloat { }, -- For floats.
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TSFunction { classic.Function }, -- For function (calls and definitions).
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-- TSFuncBuiltin { }, -- For builtin functions: `table.insert` in Lua.
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-- TSFuncMacro { }, -- For macro defined fuctions (calls and definitions): each `macro_rules` in Rust.
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-- TSInclude { }, -- For includes: `#include` in C, `use` or `extern crate` in Rust, or `require` in Lua.
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TSKeyword { classic.Keyword }, -- For keywords that don't fall in previous categories.
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-- TSKeywordFunction { }, -- For keywords used to define a fuction.
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-- TSLabel { }, -- For labels: `label:` in C and `:label:` in Lua.
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TSMethod { classic.Function }, -- For method calls and definitions.
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-- TSNamespace { }, -- For identifiers referring to modules and namespaces.
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-- TSNone { }, -- TODO: docs
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-- TSNumber { }, -- For all numbers
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-- TSOperator { }, -- For any operator: `+`, but also `->` and `*` in C.
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-- TSParameter { }, -- For parameters of a function.
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-- TSParameterReference { }, -- For references to parameters of a function.
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TSProperty { classic.Identifier }, -- Same as `TSField`.
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-- TSPunctDelimiter { }, -- For delimiters ie: `.`
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-- TSPunctBracket { }, -- For brackets and parens.
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-- TSPunctSpecial { }, -- For special punctutation that does not fall in the catagories before.
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-- TSRepeat { }, -- For keywords related to loops.
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-- TSString { }, -- For strings.
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-- TSStringRegex { }, -- For regexes.
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-- TSStringEscape { }, -- For escape characters within a string.
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-- TSSymbol { }, -- For identifiers referring to symbols or atoms.
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TSType { classic.Type }, -- For types.
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-- TSTypeBuiltin { }, -- For builtin types.
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TSVariable { classic.Special }, -- Any variable name that does not have another highlight.
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-- TSVariableBuiltin { }, -- Variable names that are defined by the languages, like `this` or `self`.
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-- TSTag { }; -- Tags like html tag names.
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-- TSTagDelimiter { }; -- Tag delimiter like `<` `>` `/`
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-- TSText { }; -- For strings considered text in a markup language.
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-- TSEmphasis { }; -- For text to be represented with emphasis.
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-- TSUnderline { }; -- For text to be represented with an underline.
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-- TSStrike { }; -- For strikethrough text.
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-- TSTitle { }; -- Text that is part of a title.
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-- TSLiteral { }; -- Literal text.
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-- TSURI { }; -- Any URI like a link or email.
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-- TSTag { }, -- Tags like html tag names.
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-- TSTagDelimiter { }, -- Tag delimiter like `<` `>` `/`
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TSText { Normal }, -- For strings considered text in a markup language.
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-- TSEmphasis { }, -- For text to be represented with emphasis.
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-- TSUnderline { }, -- For text to be represented with an underline.
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-- TSStrike { }, -- For strikethrough text.
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-- TSTitle { }, -- Text that is part of a title.
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-- TSLiteral { }, -- Literal text.
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-- TSURI { }, -- Any URI like a link or email.
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-- gray
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CmpItemAbbrDeprecated { fg = c.grey, gui = "strikethrough" },
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-- blue
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CmpItemAbbrMatch { fg = c.green },
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CmpItemAbbrMatchFuzzy { CmpItemAbbrMatch },
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-- light blue
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CmpItemKindVariable { TSVariable },
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CmpItemKindInterface { TSType },
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CmpItemKindText { TSText },
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-- pink
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CmpItemKindFunction { TSFunction },
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CmpItemKindMethod { TSMethod },
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-- front
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CmpItemKindKeyword { TSKeyword },
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CmpItemKindProperty { TSProperty },
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-- CmpItemKindUnit { Normal },
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}
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end)
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